Call of Duty: Modern Warfare PC graphics settings revealed

System Requirements

Low vs Ultra Screenshots

GPU Performance Chart

CPU List That Meet System Requirements

GPU List That Meet System Requirements

Comments

Call of Duty: Modern Warfare

PC Demand

#100+

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User Rating

8.41

Ok

Not Ok

Optimisation

6.8

Early access to the Call of Duty: Modern Warfare beta test is now alive and kicking. I’ve been in there having a stonking good time already and my earliest impressions suggest we’ve got a great performing PC game on our hands. COD: Modern Warfare is a bit of a looker as well, particularly when compared to past Call of Duty games. The new engine is definitely working a few wonders.

But, with the focus on multiplayer, tip top performance and stable frame rates are going to be key in Call of Duty: Modern Warfare. We’ve pulled the PC graphics settings from the COD: MW beta though, providing an indicator of just how many options there are to mess around with in order to achieve the perfect balance between visuals and performance.

Call of Duty: Modern Warfare PC Graphics Options


Display

Display Mode Display Monitor Display Adapter Screen Refresh Rate Render Resolution Aspect Ratio Sync Every Frame (V-Sync) Custom Framerate Limit

Details & Textures

Texture Resolution Texture Filter Anisotropic Particle Quality Bullet Impacts Tessellation

Shadow & Lighting

Shadow Map Resolution Cache Spot Shadows Cache Sun Shadows Ambient Occlusion Particle Lighting

Post Processing Effects

Anti-Aliasing Filmic Strength Film Grain

To be honest, the number of settings here is actually a little lighter than we’d prefer. There are some big hitters but there are still only around a dozen graphics settings in Call of Duty: Modern Warfare, excluding non performance related settings such as film grain. However, you will be able to fine-tune shadows and lighting to a decent degree, as well as mess around with custom render resolutions. Should you want to really max out the performance then you can even take steps to remove bullet impact decal effects.

One glaring omission right now is the total absence of any sort of ray-tracing or DLSS options in Call of Duty: Modern Warfare. Nvidia has confirmed RTX-powered ray tracing will be available for COD: Modern Warfare but it’s evidently not ready in time for the PC beta test. Hopefully it’s included in time for launch, particularly with Nvidia partnering with Activision to give away copies of Call of Duty: Modern Warfare with GeForce RTX 20 series graphics.

That’s it for now, although we’ll be back later with plenty of benchmarking. Currently the beta is only open to pre-order customers but it will become an open tomorrow, at which point anyone can play. The COD: MW beta is around a 40GB download. It the meantime, check out the Call of Duty: Modern Warfare reboot’s PC system requirements which were revealed yesterday.

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